Saturday 13 April 2013

Features for Cameras

14 cameras, seven per goalmouth positioned high around stadium All objects within camera range are tracked Ball's position is continuously and automatically captured in three dimensions (X-, Y- and Z-coordinates) when close to the goal Players and referee filtered out by GoalControl computer system System shows the ball's position in 3D to within a few millimetres If the ball crosses the goal line, the system sends an encrypted radio signal to the referee's watch in less than one second Virtual 3D image of incident from any camera angle can be shown on screen

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